Tangled Tower: Rapunzel to Mordor (Blender)
In a distant land, far from happiness, far from hope, the Lost Princess, Rapunzel, lives captive in the Dark Tower. With the Eye of Sauron keeping close watch and dragons patrolling the skies, she waits for the day she escapes from the Land of Shadow.
Created in Blender, this 2-week project draws inspiration from two of my favorite films, The Lord of the Rings and Disney’s Tangled. The 3D environment places Rapunzel, the Lost Princess, amongst a desolate landscape of rocks, but despite her traditional installment in an ordinary tower, she is placed in Sauron’s Tower guarded by dragons. Still, magic finds a way to shine through, as lanterns illuminate the dark abyss and fill the night sky.ForCS25: 3D Modeling RoleArtist • Designer • Modeler Date2013 SoftwareBlender
Tangled Tower: Rapunzel to Mordor.
Lower angle shot of Rapunzel releasing a lantern from within Sauron’s Tower. I used an image of the actual lantern cutout from Tangled and textured them to these cylinder shapes I modeled.
Aerial shot with Sauron’s Tower, Dragons, and lanterns in display as fog crawls along the base of the tower. Adding in fog to crawl up the base of the tower added an atmospheric element of loneliness and mystery. I also realized that it softens the image so that the floor isn’t sharp with hard edges and surfaces.
Close-up of shot of a Dragon patrolling the skies. I referenced the dragons the Nazgul ride in Lord of the Rings. Using extrusion-modeling, I traced over a side-view image of this dragon and worked from there.
Panoramic shot. The fog is slowly creeping up the mountain, lanterns and stars light the night sky, dragons patrol the perimeter, and Rapunzel lies within the Tower, closely watched by the Eye of Sauron.
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